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logical_and.cpp
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1 /***************************************************************************
2  logical_and.cpp
3  -----------------
4  begin : Sun Sep 25 2005
5  copyright : (C) 2005 by Michael Margraf
6  email : michael.margraf@alumni.tu-berlin.de
7  ***************************************************************************/
8 
9 /***************************************************************************
10  * *
11  * This program is free software; you can redistribute it and/or modify *
12  * it under the terms of the GNU General Public License as published by *
13  * the Free Software Foundation; either version 2 of the License, or *
14  * (at your option) any later version. *
15  * *
16  ***************************************************************************/
17 
18 #include "logical_and.h"
19 
21 {
22  Description = QObject::tr("logical AND");
23  Model = "AND";
24 
25  createSymbol();
26  tx = x1+4;
27  ty = y2+4;
28 }
29 
31 {
32 }
33 
35 {
36  Logical_AND* p = new Logical_AND();
37  p->Props.getFirst()->Value = Props.getFirst()->Value;
38  p->Props.getLast()->Value = Props.getLast()->Value;
39  p->recreate(0);
40  return p;
41 }
42 
43 Element* Logical_AND::info(QString& Name, char* &BitmapFile, bool getNewOne)
44 {
45  Name = QObject::tr("n-port AND");
46  BitmapFile = (char *) "and";
47 
48  if(getNewOne) return new Logical_AND();
49  return 0;
50 }
void createSymbol()
Definition: component.cpp:1437
static Element * info(QString &, char *&, bool getNewOne=false)
Definition: logical_and.cpp:43
int tx
Definition: component.h:78
int y2
Definition: element.h:153
int x1
Definition: element.h:153
Component * newOne()
Definition: logical_and.cpp:34
int ty
Definition: component.h:78
Q3PtrList< Property > Props
Definition: component.h:72
Superclass of all schematic drawing elements.
Definition: element.h:142
void recreate(Schematic *)
Definition: component.cpp:1250
QString Model
Definition: component.h:80
QString Description
Definition: component.h:81