bool getSelected(float, float, float)
bool load(const QString &)
void paintScheme(Schematic *)
void MouseMoving(Schematic *, int, int, int, int, Schematic *, int, int, bool)
void setCenter(int, int, bool relative=false)
void Bounding(int &, int &, int &, int &)
void getCenter(int &, int &)
void paint(ViewPainter *)
static Element * info(QString &, char *&, bool getNewOne=false)