34 #define MCREATOR(val) \
36 static struct define_t miscdef; \
37 static struct define_t * definition (void) { return &miscdef; }
66 property *
addProperty (
const char *,
const char *);
void setProperty(const char *, char *)
char * getPropertyReference(const char *)
nr_double_t getPropertyDouble(const char *)
int getPropertyInteger(const char *)
bool hasProperty(const char *)
nr_double_t getScaledProperty(const char *)
bool isPropertyGiven(const char *)
void setScaledProperty(const char *, nr_double_t)
vector * getPropertyVector(const char *)
int countProperties(void)
void setName(const char *)
void deleteProperties(void)
void addProperty(property *)
char * propertyList(void)
char * getPropertyString(const char *)
void copyProperties(property *)